Welcome to The Chosen's journals. Each character is invited to keep a journal and write down the thoughts of their characters as they wander through Nyternia. In addition, the DM has a journal which highlights each session. The players are:

Blink - monk Errol - bard
Kestrel - fighter Malif - wizard
Vaugner - rogue Vernon - cleric/sorcerer


Choose a journal:   Select a session:


Blink's Journal, session #9
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I keep having this dream. Apparently, I'm trapped in a small series of rooms with the same people forever (Sartre, No Exit). Not only that, in my dream, I'm stupid. And I _still_ can't seem to fight while holding a lantern in one hand. Sigh.

Fortunately, I eventually wake up. We've got something useful to do now. Apparently, we might find some clues to our dreams in the city of Sola. Too bad it's absolutely infested with undead and our maybe-he-was-a-cleric-or-maybe-not is on vacation. I wonder if Kestrel is serious about teaching the kettle to turn undead. THAT would be a trick worth seeing!

Why does everyone turn up their noses at my perfectly good ideas? Of COURSE it makes sense to pretend to be gem buyers if you're going North to find the gems of power! Of COURSE it made sense to get out of Sola via the ditch! Oh I get it: they remember that in the dream, I'm stupid. Luckily, I remember that they're not so bright either. I pray to the mysterious goddess Susie for wisdom, but it doesn't come.

Must have a plan. Must execute on the plan.

I must say I'm very impressed by how good Vaugner has gotten with his bow. Or maybe envious is the word. It seems such an _efficient_ way to fight. So clean, too. But it also occurs to me that in the end, it all comes down to hand-to-hand dirty fighting and that Vaugner wouldn't be able to do the bow thing if we didn't keep the baddies off him. Clearly it's a sexual thing with him anyway. Something about penetration. It does make my sling look, ahem, _small_. Perhaps I should emulate Malif and spend my weekends making it into an Auto-Loading Repeating Sling of Accuracy +1. Maybe after 10 years I could work it up to +2, if the gods were kind.

Speaking of Malif, I'm having second thoughts about my goal of being a wizard. It seems he never gets to DO anything (though not for lack of trying, of course). Perhaps people speak of wizards with such awe because of the occasional flashy wiz-bang, but I begin to wonder whether history is made by men with swords and ideas rather than wands. Ah well, it would at least be FUN to cast a few spells.

I'm still giggling inside about the time Kestrel was tripped AND DISARMED by a GHOUL! As Errol said, Kestrel clearly doesn't have enough experience with big long things (I just had to write that down for posterity).